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Multiple acoustic measurements were taken in three rooms in order to find each rooms optimal position for impulse response.

 

After determining the rooms acoustic properties had a significant difference with a Kruskal-Wallis test, comparisons were made between rooms when inputted into the convolution reverb plug-in space.

 

Algorithmic reverb d-verb had parameters set to values matching averaged results of the acoustic measurements, to mimic previous bounced filed. Comparisons were then able to be made between the two as accurately as possible, yielding results of a truer tone to the original input from convolution, with more natural in room sounding reverb, but a greater dynamic range in reverb present in d-verb.

Results also showed convolution files to be smaller on average with a more natural tone, but algorithmic reverberations to be more efficient. 

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